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XSI Lighting and Rendering Video Tutoria Learn with Mesmer XSI Instructor Anthony Rossano in this exciting series of thirteen Quicktime Streaming videos as he explores the many lighting and rendering features of Softimage XSI
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Setting up a scene for Global Illumination using mental ray in SOFTIMAGE|XSI In this tutorial you'll learn how to take a "raw" scene and set it up for Global Illumination and Final Gathering
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Use of the Alpha layer The goal of this tutorial is to understand how to use the alpha layer of an image in SOFTIMAGE|XSI's Render Tree.
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how to precisely position the specular highlight on a surface Here, we want to place precisely a 'specular highlight' on a surface. Thanks to the power of the SOFTIMAGE|XSI constraints, I've created this little script wich will help us to place this specular highlight precisely with the help of a null constrained on the surface of an object.
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Incidence Toon Rendertree For this tutorial, I wanted to show the "power" of the incidence node. This node computes the angle difference between the camera and the object's surface.
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Render Tree nodes in XSI In this tutorial we'll use some of the stock rendertree nodes to create a wicker basket.
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